Hi I’m trying to make a pixel perfect camera and have used the rex camera with the unity pixel perfect compnonent
But there is one problem when I get the the edge of a level, the camera jumps/snaps to the edge in a way that’s not pretty.
To test out my findings just download the official unity pixel perfect package and add it to the camera.
It would be nice if this package will be officially supported by Rex Engine as I think many people would like to have pixel perfect camera.
Thanks!