My new Answers and Questions now in Bold below !
[QUOE=“NanoH, post: 3659107, member: 189068”] @GamePyro-com I anwsered to your questions on the asset page If you want to contact me I’m mainly available through the mail presented in the documentation.
I’ll copy the answer here:
- Is there a way set in the Script at What postions at the map the house with coordinates will be generated ?
Because at current script / version it not work to place the house etc at an other position.
It does, you just have to change the coordinates of the GameObject, the house will be generated in reference to the object it’s attached to.
I mean set the postion in script of the generating house because with RWT it can be set that at OSM Points houses are generated but at Room Architect no way to set that with script gnereate houses at the OSM places.
At the Script of the Small Hosue your example script we need to set the Postions at terrain where it should be generated.
- can we use our own facades etc ?
I am not sure what you are trying to accomplish, I would be glad to help if you could detail further
SHould i send you all deteiled by PM `?
- Can it work with RWT Real World Terrain from infinity code are unity terrains to place houses with OSM position ? Because dev made an integration api for Room Architect and other things but need Room Architect can use the points / positions where houses should be generated. Yes it does, the generated models are simply 3D Models that you can save as prefabs if needed
No i need that the postion can set in the House Script to let them be autpomaticly generated at the OSM Positons get fro RWT
- Can it generate houses at OSM position ?
This asset generates models for you, the OSM placement will be for you to develop
yes but in the Room Architect not option to set at the House script where it should be genrated 
- and can also gardens etc generated around house etc ?
This is not an option for now
Will it come ?
- is there a test version or refund if not work for our needs?
If the product doesn’t fit your needs, please send me an e-mail with your invoice and we will work out a refund for you.
Ok thanks how long i have time for that ? where is your email the emails in doc etc from you not work always get back that it not eexists anymore :/(
- is there a way use this also in editor moder or set object to shape / flatten terrain when at the script to the object.
If I understood correctly, you are trying to generate a model for non flat terrains. You can set a "height buffer on the model generation that will put a buffer underneath the house with the correct texturing and fitting.
In the small house script ? How you mean height buffer how you to that ? now way to flatten Unity Terrain under the house ?
- I now bought Room Architect but get only errors: I have downloaded a fresh version of the asset and don’t get the errors you are mentionning. Could you please send me a copy of your project? Best regards
Also the Prefabs at Building Prefabs not work also when click at genarte they are still empty.
And when i at a GameObjects also with mesh renderer etc or empty and at your script and lcikc generate also no house visible.
Whats wrong ?
When i save the house from the demo small house then loas in my scene and click generaute the house is visible, 
You know a way how i can generate Gameobjects with the Small House Script in the Gameobject at the OSM Points ? because atm also yor script not work and only shows empty gameobject after generate 
Also at the small house when click generate then often the garage is deleted but never get back how use the garage ?