This asset simulates waves on the surface of water. It is realized by a computer shader.
The key feature compared to many other water assets is that the expression of light refraction is not broken even in VR.
The asset has several sample VR scenes that you can enjoy just by trying them out.
Other sample scenes are included that can be used even if not for VR. Please see the video and online documentation below.
I have solved issues such as the representation of large water surfaces and the generation of many waves at once since version 3.0.1. If you have already purchased the asset and are not using it, please check back for updates.
Note that the asset is for Universal RP + HDRP only and cannot be used in the Built-in RP.