[RELEASED] Simple Motocross Physics

Simple Motocross Physics is a AAA Motocross Physics Asset built to work in new generation games. Develop High Fidelity Motocross Games at par with some of the Triple A titles. Based on the foundation of Unity Joint Physics and DOTS/Jobs, different kinds of bicycles can be easily ridden while maintain high performance.

[Asset Link] - Simple Motocross Physics

Pipelines Supported: Standard, HDRP, URP and SRP.
Platforms Supported: PC / Gamepad / Android and iOS.

Animation Rigging v1.0.0 is used for customizable IK to fit any style of riding. Procedurally / algorithmically generated IK.

Website and Support

This asset packs features such as :

Types of Vehicles : Dirt Bike, Trial Bike (or Supercross bike), Adventure Bike, Quad Bike, Dirt Scooter. Customizable color schemes and liveries. Clean geometry from 10k-25k tris. Pivots aligned in accordance with the controller script. Separated customizable parts.

Controller Features : Engine Settings - Torque, Gears, Acceleration Curve, Steer Angle, Lean Dynamics, Wheel Friction, Air-Time settings among many others. Versatile script with a huge range of customizability. A general purpose controller script which can be extended to other types of vehicles such as motorbikes.

Customize IK Style : Active Ragdoll like Impact Motion, Customizable IK Targets, Body Damping on slopes, Natural Balancing Motions. All of these settings are available in a script and can be changed at runtime. This script gives a organic motion to the animations. Only 3 Humanoid Animations have been used in the asset, the rest of the motion is controlled via IK.

Supports any Custom Character : Replace the default character with any custom character. Works best with Mixamo Rigs. Built on a Mixamo Styled Rig, the asset can easily replace the character with a mixamo rig in a matter of minutes using Editor Scripts.

Editor Scripts : The Editor Scripts included in the asset can replace the cyclist and setup up your custom character within minutes. Sets up joints, IK Targets, assigns gameobjects and links the together, copies essential components, fills up rig builder from the animation rigging package) automatically in a single click.

Easy Controls : Because the script uses Input Axes (legacy), the controls are very easily modifiable to suit mobile platforms - Android and iOS. The controls can be easily modified to suit Gamepad and Controllers. Movement is easy (WASD / Arrow Keys + Shift) yet natural looking. New Input system is not yet supported.

Simple C# Scripts : Optimized and efficient scripts. Little Coding is required to modify the scripts. The scripts are well organized and neatly arranged with intuitive functions. Added comments to make scripts easier to read and understand. Physics coding is extremely easy as the asset employs a rigidbody workflow. All rigidbody functions work well on the body of every bike.

Cycle Textures and Liveries : UV unwrapped bikes that look great with abstract textures. Apply any stylized texture to the bike bodies.

FPS Perspective : Ride down hill, climb mountains and race using the FPS camera style will increase the realism of the simulation. Designed using real life GoPro footage, this POV can add a new dimension in your game.

Free of cost unlimited updates and support : We will be offering all new and free updates regarding new bike types, IK improvements, textures and liveries for cycles, AR/VR support, bug fixes and much more. Our support email is info@aikodex.com. Please feel free to ask us your questions and we will be more than happy to attend to them.

What’s there in the pack:

+ 5 moto vehicle variations
+ 1 Prototyping Environment. [Environments shown in videos and display pictures are not included]
+ Controller, IK and animation scripts
+ 4 Distinct Riders, with various cloth textures
+ 3 Animations, all other animations are procedural
+ Editor Scripts to help setup a custom character
+ Mobile Controller
+ 11 Scenes
+ 8 page Documentation

Other related assets you can try out with this asset:

Simple Bicycle Physics
Simple Motorcycle Physics Pro

4 Likes

This looks sooooo awesome. I’ve been waiting for an asset like this. Really looking forward to toying around with it :slight_smile:

1 Like

Looks awesome :hushed:, great job

You should call this “Realistic Motocross Physics”. Came here expecting to have some “simple physics” laughs :smile: but then my jaw dropped. :hushed: Nice work!

PS: add link to asset store. :wink:

1 Like

Haha, thank you!
We’ve added the link as requested.

did you put free for owner bicycle physics asset?

We would like to add a discount for the members who already own the Simple Bicycle Physics for the initial weeks while the asset is still improving. While tweaking the upgrade paths, we may have put half off discount on an already new- release half off asset for the owners of SBP. This has been rectified now.

1 Like

Having myself some fun in an abandoned factory :smile:




Asset is really awesome and impressive. I already have a wish list:

  • higher vertex count or more detailed textures for hdrp if possible, the tires look a tad flat; not that one would notice while playing, just for eye candy :smile:
  • smoke for exhaust pipe
  • in general vfx for ground

Setup is super easy and straightforward.

Oh, and scratch “Simple” from the asset title.

2 Likes

Added a ramp using my asset YAPP. I’m so excited about this asset, it’s obviously a lot of fun :smile:


3 Likes

Had some fun with the ATV in NatureManufacture’s Mountain Environment :slight_smile:



1 Like

Would it be possible to add backwards/forwards tilting to the ATV? I mean when I’m in the air I’d like to give weight to the front with the up key, so that I don’t necessarily make a backwards loop that usually happens when I jump.

A quick FPS Setup would also be nice.

This asset is soooooo exciting :smile:

1 Like

If you leave the accelerator/brakes just before making a jump, the biker will not lean backwards or forwards and stay perfectly still.
While in air, you can press on the accelerator or brake to lean and tilt the bike backwards or forwards respectively.
Please tell us if you were able to achieve the desired results.

Thank you very much! We’ll update the asset to have new bikes, new input system and scenes (an FPS setup will be added for the ATV).

Hello,

Do you know when the new input system will be available ?

Thank you :slight_smile:

Hello,

We already have the new input system and assets related to it ready. Coupled with this, we’ll be releasing a new supermoto bike, improved documentation and FAQs. Apologies for the hold up, we hope to push the new update to the asset store review team within this week. Hopefully, it’ll be released this week itself before Saturday. We’ll keep you posted through this forum.

[UPDATED]
v1.1

  • [New Model] Supermoto bike model with Freestyle and Ragdoll Setup
  • New Input System Compatibility Added
  • First Person View added for the ATV
  • Documentation for New Input System added
  • Updated documentation on how you can add your own bikes
1 Like

[New Bike Model Preview]

1 Like

NatureManufacture released their new scene Autumn Valley and I just had to mix it with the ATV :slight_smile:

1 Like

I switched bikes :smile:


It’s sooo much fun to explore with the various kinds of vehicles

2 Likes

[Updated]

  • Merge Conflicts with SBP resolved
  • GUIDs changed
  • Namespacing implemented
  • Script names changed

something wrong with the price i try to buy it for 22 euros without tax when i put it in the cart and go to the check out i get 49 euros for the asset + 22% taxes