Hi guys,
I have just released Spline Studio, a powerful and yet very cheap tool that allows easily creating and editing most types of Splines.
Create your curves with a few clicks, and use the built-in Spline Controller to animate objects or cameras along the curves. This controller includes motion damping to create smooth camera travelings in a matter of seconds, with several configurable orientation modes, including a look-at-target mode that allows you to set the camera target with a simple drag&drop.
Main Features:
- Full control on local control points, including Camber/Tilt
- Simply paint your splines by adding points with mouse clicks
- Reverse, Refine, Tessellate, Attach and Detach points, with full Undo Support
- Automatic mesh generation, with customizable interpolation by fixed number of sub-divisions, or by fixed world step (adaptive interpolation)
- Several control modes for control points: free, aligned, mirrored
- Fully integrated with Unity’s editor
- Compatible with Unity’s line renderer to create complex shapes and effects along the spline
- Optional Custom Mesh Renderer that offers Camber, level of detail and UV Tex Coords customization
It also includes a built-in spline controller component to animate objects along the spline:
- Fully integrated with Unity’s animation system (optional)
- Supports affecting position/orientation independently (and look to target mode)
- Includes support for position and rotation offset
- Automatic milestone detection (including events when object reaches certain points)
- Automatic walk-mode enables object to move with no need to use animations, supporting several speed units
- Several loop modes supported: none, auto-rewind, ping-pong
Full source code included
Hope you like it.
Cheers