Hello Unity Developers!
My name is Tim Van Leemput, I work as a VR Unity C# Developer, and I decided to create a tool to improve Unity’s native Tag system. It’s quite simple but efficient.
I will remain available for any feedback or request on LinkedIn, or via the customer-support e-mail.
Introducing the Tag Manager Tool. Whether you’re working on a small indie game or a large-scale project, this tool is designed to make your tagging workflow more efficient and organized.
Key Features
1. Efficient Tag Management:
- Search & Filter Tags: Easily search and filter tags to quickly find and apply them to GameObjects within the Unity Editor.
- Create and Add New Tags: Seamlessly create and add new tags with intuitive UI controls, making the process quick and hassle-free.
- Select/Unselect all GameObjects with Specific Tag: Effortlessly manage GameObjects by selecting or unselecting all with a specific tag.
2. Additional Features:
- CTRL + Select Button Click: Adds the found GameObjects to the current selection.
- CTRL + Unselect Button Click: Only removes the latest selection.
3. Options:
- Tag Colors: Enable or disable tag colors for better readability and visual distinction.
Why Choose Ultimate Tag Manager Tool?
Boost Productivity: Simplify your tagging workflow and reduce the time spent managing tags.
Enhance Organization: Keep your project organized with clear, color-coded tags. Easy Integration: Seamlessly integrates into your existing Unity projects without any hassle.
Open TagManager:
- Go to Tools > Tag Manager in the Unity Editor menu.
I’d love to hear your feedback and see how you’re using the tool in your projects.
Links
Happy developing!