[RELEASED] - TagManager - Productivity tool for native tag management

Hello Unity Developers!
My name is Tim Van Leemput, I work as a VR Unity C# Developer, and I decided to create a tool to improve Unity’s native Tag system. It’s quite simple but efficient.
I will remain available for any feedback or request on LinkedIn, or via the customer-support e-mail.

Introducing the Tag Manager Tool. Whether you’re working on a small indie game or a large-scale project, this tool is designed to make your tagging workflow more efficient and organized.

Key Features

1. Efficient Tag Management:

  • Search & Filter Tags: Easily search and filter tags to quickly find and apply them to GameObjects within the Unity Editor.
  • Create and Add New Tags: Seamlessly create and add new tags with intuitive UI controls, making the process quick and hassle-free.
  • Select/Unselect all GameObjects with Specific Tag: Effortlessly manage GameObjects by selecting or unselecting all with a specific tag.

2. Additional Features:

  • CTRL + Select Button Click: Adds the found GameObjects to the current selection.
  • CTRL + Unselect Button Click: Only removes the latest selection.

3. Options:

  • Tag Colors: Enable or disable tag colors for better readability and visual distinction.

Why Choose Ultimate Tag Manager Tool?

Boost Productivity: Simplify your tagging workflow and reduce the time spent managing tags.
Enhance Organization: Keep your project organized with clear, color-coded tags. Easy Integration: Seamlessly integrates into your existing Unity projects without any hassle.

Open TagManager:

  • Go to Tools > Tag Manager in the Unity Editor menu.

I’d love to hear your feedback and see how you’re using the tool in your projects.

Links

Download Now | Support

Happy developing!