Hi.
We made new tools for unity. This will be helpfull during work with multiple terrains. Here pack of informations about Terrain sitcher
Terrain Stitcher

With Terrain Stitcher/Stapler you can blend/stitch neighbour terrains using advanced or simple mathematical function. If you get hole at terrains border, during your work process you can easily blend it and remove. You can chose blend rage and mathematics function power. System contains blended LOD system for neighbour terrains, which remove LOD differences between terrain LODs.
Using Terrain Stitcher you can blend selected in hierarchy window terrains, or every terrain that exist in your current scene, simply in one click. Pack also contains free open source matrix operations and algorithms library.
Terrain scaler - it’s a script that will give you ability to rescale your terrain height without losing height data.
The pack contains:
- Terrain Stitch system
- Terrain Scaler
- Smooth terrain LOD’s on borders script
- Free Open source matrix operation library
- Tutorial script
- Undo after ctl +z
- Manual
Asset Store Link.
Here are some pictures of the available options:
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Our website - naturemanufacture.com
You could also look at our other packs:
Unity Tools:
River Auto Material - create fabalous river in few seconds, (ground textures included)
World Streamer - optimise your game, stream data and remove memory, cpu, gpu usage, create endless looped world. Reduce loading times.
Terrain Stitcher Tools - connect multiple terrains, remove holes in 1 button click. Options will help you to handle any shape connections. Easy and fast border stitching.
Multiple Terrain Brush - work at multiple terrains as they become one, without any borders and holes
Terrain Shading:
CTS terrain shader - AAA terrain render and textures made with Adam Goodrich, 1 pass (less drawcalls then unity terrain), snow,water auto cover. Totaly easy in use.
Environment:
Ice World - ice shaders for water and models with huge ice textures library
PBR Graveyard Pack - really huge library of PBR cemetery sculpted and scanned models with foliage. You will find monastery, interiors, graveyards, nature, walls
Advanced Rock Pack - auto-covered rocks which you could easly blend with unity terrain. Big library of HQ ground textures included.
Advanced Foliage Pack - huge library of foliage (grass, roots, trunks) with ground textures. Vegetation studio supported.
Photo Scanned Park Assets - photoscanned and optimised park models like fountains, statues, bench, laterns, stairs and fences. Best LOD’s in the planet ![]()
Dynamic Nature Starter - library of rocks, trees ground textures and shaders which could be autcovered by snow at runtime.
Mountain Tree Pack - Dynamic Nature - HQ optimised tree pack. Cheap in render and gives fabalous render result.
Realistic Grass Pack - pretty old grass (billboard) texture library
Mountain Tree Pack - group of mountain trees, optimised and cheap in render.
Ground Textures:
Winter Ground Pack - library of winter ground textures like rocks, snow, paths , grass etc
Landscape Ground Pack - big library of ground/forest textures
Landscape Ground Pack 2- big library of ground textures
VR & FP Models:
VR Hands FP Arms - pack of hands and arms models with fabalous skin shader. Mobile and standalone versions.


