Tom’s Terrain Shader is now on the Asset Store!
Tom’s Terrain Shader is an advanced shader for your Unity terrains which because of it’s advanced features will greatly improve the visual quality of your terrain. It’s designed to be extremely easy to setup and yet still be able to provide breathtaking visuals.
This shader is heavily optimized and so will run on many different platforms with great ease. All that is required is a shader model 3.0 compatible graphics processor (most graphics cards even mobile ones support this).
Buy now on the Asset Store at: Tom's Terrain Shader | VFX Shaders | Unity Asset Store
Video:
Features :
> Intuitive UI: for quick adjustments to all of the setting.
> Triplanar Texture Mapping: to completely remove texture stretching.
> Procedural Snow With Glitter: which will realistically and automatically coat your terrain with beautiful snow without using extra texture slots
> UV Blending: to completely reduce visible texture tilling.
> Advanced Height Blending: for beautifully detailed hard blending between textures.
> Multiple Passes: allows you to use an almost unlimited amount of textures on your terrain.
> Detailed Documentation: to quickly get you up and running with the shader.
If you have any questions with the product or any suggestions to make, then please feel free to email me at: thomas.glacticstudios@gmail.com I will usually respond to you within 1-4 business days.
You can download the documentation from: