I’ve been creating demos for several publishers recently and needed various kinds of terrains. I thought I’d extend these projects a bit further and create some more terrains and put them on the Asset Store for you guys in case you have use for this. I called it StampIT! Collection. Those heightmaps are compatible with the Unity Terrain Tools, Atlas, Gaia, Map Magic, etc, i. e. assets that support the processing of heightmaps.
In short: The StampIT! Collection is a set of high resolution 4K heightmaps which can be used for terrain stamping, i. e. to paint features and entire heightmaps on the Unity terrain. It should be a means to get you quickly started with terrain sculpting. Please note that textures aren’t included, it’s just the heightmap. Please also note that the terrain textures aren’t included, this asset consists of heightmaps.
The collection will consist of individual assets as well as volumes which will be a grouping of some individual assets in order to give a discount.
If you’d like to try before you buy, feel free to check out the
I considered it at first, but figured everyone would just modify their therrain anyway for fine adjustment, adding roads and what not, so I left additional masks rather to dedicated tools.
I toyed around with seamless cliffs, but ended up with not doing it because it would make the terrain look repetitive. One rather would use different cliffs and blend them together. On the other hand I prefer artistic freedom for the user, so I guess I’ll consider adding tileable variations in an update.
Just tried a tileable version, of course the tile visibility depends pretty much on the angle of view. Here’s 3 of the same stamped terrains aligned next to each other:
What software are the stamps made in? maybe you could include the source files so that users can export additional features from it (thinking masks here)
Various. My favorite is World Creator. Some in World Creator 2022, some in the previuos version of it. Slight modifications in Photoshop. That’s definitely worth considering.