[RELEASED UPDATE 2.0] Top Down Shooter Characters pack

Hi everyone! We are a small team “Gears & Brains Labs” aimed to make nice Unity assets and games.

Here is our update release:
Top Down Shooter Characters pack v2.0
In Asset Store: Unity Asset Store - The Best Assets for Game Making

Update 2.0:
Added control for mobile devices,
Added a tactical shield, and animation,
Adding silencers for weapons,
Change in scripts and architecture scene,
New sprites for the scene (floor, walls, doors, furniture) whole, broken, destroyed,
Added new sounds,
New scene.

PLAYABLE DEMO v2.0 (WebPlayer)

Package Includes:
set of animated sprites soldiers (a large variety of variations), player and enemies scripts. Demo scene with an example of interaction and GUI.

53 Sprite sheets for outfits:
6 head, 11 torso, 8 legs, 7 boots, 3 weapons, 1 tactical shield.

28 Animations:
2 weapons - Rifle and Pistol and tactical shield::
aim, reloaded, change weapon, idle, walk, shoot, death.

12 Sprites effects,
15 GUI sprites,
87 Sprites environment,
floors, walls, edging, armchair, bath, bed, bench, chair, couch, Kitchen, lamps, notebook, printer, sink, sofa, tables, toilet, tree, tv, cupboard.
40 Editor UI sprites.

Scripts for aiming, shooting and controlling a player character and an enemies. Scripts for GUI and environment.


Get this package: Unity Asset Store - The Best Assets for Game Making

Coming soon
Top down shooter characters pack v 2.1

We appreciate any feedback here or at gears.and.brains.labs@gmail.com

Looks pretty good in an interesting graphic style.
One thing looks a little off, the dead bodies are too small compared to the actual size of the live sprites. You may have been attempting to fake perspective, but it doesn’t look good. If this is a simple sprite scale issue that can be fixed in editor - that might be alright, but you may want to fix so all the customers don’t have to perform the same scale edit when setting up the sprites.
Overall looks good. The weapons states are well done.

Thank you for your comment, you’re right that dead bodies size could be little bit off. We are going to add a “scale” parameter at soldiers setting in the a next update for that.

what is this error ?

error CS1061: ‘Joystick’ does not contain a definition for ‘shoot’ and no accessible extension method ‘shoot’ accepting a first argument of type ‘Joystick’ could be found (are you missing a using directive or an assembly reference?)

using unity 2019.2