Hi everyone!
The Volumetric Galaxy Pack package contains a set of galaxies rendered through volumetric algorithms in real time, or at high quality for offline purposes. Near or far, at a distance or up close, you will get a sense of the depth and substance of these mighty behemoths of the infinite void.
This asset is also available in the the winter Megasale!


Features:
- Based on real galaxy imagery
- It’s not just a 3D representation of a pretty texture, but instead built around scientifically based concepts of absorption, dust density and luminosity
- Customizable colors
- Customizable absorption, luminosity and density parameters
- Build your own galaxy structure if you so wish
- Can be rendered as objects, to separate render textures at lower resolution for performance or as a fullscreen render pass.
- Now includes a star field generator with a high performance shader for hundreds of thousands - if not millions - of stars
- Supports scaling
- Currently contains 6 high resolution galaxy textures, but more will be continuously added
- Supports for the camera to enter the volume
- Don’t need real-time? Export your favorite shot as a static, high resolution environment map!
Version 1.4 is now available on the asset store!
1.3 release announcement video:
Asset store: Unity Asset Store - The Best Assets for Game Making
Read more about coming updates and ongoing development, or drop us a line to request updates by visiting our developer and support websites:
Developer website: http://www.displacementality.com
Support website: https://displacementality.freshdesk.com/
