Ultimate is 50% off for two weeks and Lite is free now. grab it while you can!
We at NoOpArmy released Wise Feline and intend to make our products the best AI suite available for unity.
Wise Feline is a utility AI, influence maps, smart objects,AI tags and blackboards system which allows you to make immersive AI with ease. It works pretty well for agents with lots of actions and complex situations and has a great visual debugger.
Utility AI allows you to make naturally behaving AI much easier than state machines or behavior trees and also allows you to add many actions without adding explicit ordering in the tree or transitions to every state in a FSM. It is very good for story based games and games which simulate lots of actions like Open World games or action games which you don’t want to exactly code what will happen to the AI and instead want beleivable and realistic behavior.
You can read the Docs here and the Discord link to join and ask questions/give feedback is here.
Wise Feline comes with
An easy programming interface without unnecessary abstractions
An Influence map module
An octree and AI tag system to find objects around a point which have certain properties
Full source code
Extensive documentation and API reference
Easy to learn and use by designers and programmers
Multiple demos
Burst support for influence maps
Additional modules are planned and we use both the Unity and Unreal versions ourselves so we are going to update it with new features as we move forward.
A user asked us if we can run 200 agents in a scene and this is the result
Here is the link of the AssetStore page again, Give it a shot and you won’t be disappointed
We’ve released version 1.3 which contains a tagging system. The tagging system allows you to query objects using an octree. It allows you to attach more generic tags like food or killable to objects. Then you can see if there are any killable around or not in your considerations and act based on it.
The lite version is out and it is 50% off for two weeks too.
Get it for just 20 bucks while you can. You can upgrade it to the ultimate version for $45 too.
A new version of this package is released now and due to the huge amount of new stuff added and the upcoming features and sample the price is increased to $150. Grab it while it is cheaper if you want
Can this asset be used for turnbased games as well? I don’t need my agents to constantly evaluate the current situation - could I just set their brain’s thinkDuration to zero and call Think() through script instead?
Hi
Yes of course.
We will help you acheive that and even if there were any issues we will help you fix them.
You simply will turn automatic thinking off and call Think() yourself.
We’ve added line of sight calculations for influence maps which will be released in the next update.
This feature allows your ranged enemies to not add their influence behind walls they can see and similar mechanics for RPG games or any other genre which needs it.
We decided to make the lite version free for ever so you can use the Utility AI and its advance debugging tools for free in smaller projects and upgrade to ultimate for projects with more advanced needs.
The ultimate version has influence maps, smart objects, AI tags and a lot more including multiple Utility AI scoring mechanisms.