About Product:
The “Zombie” character pack is part of our horror series of art assets. Very much in the tradition of our Gibs N Gore Severed Heads packs. This character allows you to hide or show any body parts to add additional varity or have realtime dismemberment, such as missing head, arms, legs and more. This pack will compliment any horror themed game or product.
Assets Include:
- 1 Character with dismemberment capability.
- 3 Texture Variations (1024 x 1024 res) (Normal, Grey Green)
- 18 Animations Including Facial (See below)
- 13 Body Parts (Gibs)
- 14 Sound FX (Splats, Zombie More!)
Animations Include:

Poly Count:
2764 (Faces) / 4938 (Tris)
Model Format:
FBX



For more Game Ready Art, combo packs and other specials, please visit my site at: http://www.gamereadyart.com
The rig groups are all over the screen, can you update this plz
Good Morning Goofy420;
I just tested this in the latest build of unity and it works no problem. What you need to make sure you doing is using the “Zombie Master Character (Apply Anim To This)” use the zombie master for the main and set it to legacy and apply the animations to that rig only, and you will be up and running in no time.
The pack was not designed to work with Mecanim, however with some fine tuning and setup of the bones you can get it to work. I might look at updating this package at a later date and re-rig him to be Mecanim compatible. Just need to get some of this work out of the way first.
If you have any other problems please contact me by CLICKING HERE as I check it often and I will be more that happy to help you out.
Hi I have had this pack for awhile but had to learn unity first. The pack is good but i was wondering how would i make a ragdoll out of it. I do know how to do ragdolls but this zombie not working with ragdoll.
I have imported the model and added the anamtions then added a mesh collider to each gibs. But when the zombie plays the animations the mesh collider’s don’t move can u plz help
Hello;
Make sure you parent the collider to the bones / joints linked to that body part.
If you have any other problems please contact me by CLICKING HERE and then click contact at the top right, as I check it often and I will be more that happy to help you out.
Take care.
Hello;
Sorry I did not reply, as during that time I was moving to another country. If you have not resolved this issue by now please contact me by CLICKING HERE and then click contact at the top right, as I check it often and I will be more that happy to help you out.
i tried to click on the link but page not found error and i also tried to attach the mesh collider to the bones and no luck can you tell me where the torso would go and i can figure out the rest. my email if you want to send me one is DustinsDelivery@gmail.com thanks