Releasing an app update problems

Hello, good evening guys,

I have a game in Apple Store that I just released. The sales are going pretty good, but I’m having a annoying trouble. I want to add more features to it using unity, but after I have my update ready, I need to build it, open xCode and redo everything related to icons and splash images.

I spent over two hours setting up the game to the store, will I need to do this boring part of setting it up, assigning the distribution profile etc, each time I make an update?

If you saved your workspace then you should Simply be able to re-import or refresh the Unity folder in XCode and everything else should already be set up. If you didn’t save it…what did you learn?