Hi,
After upgrading to Unity 5.3.4 we’re seeing the error “Releasing render texture that is set to be Camera.targetTexture!” whenever we change anything screen related (resolution, vsync, alt+tab, etc).
There’s no stack or useful information whatsoever but it’s obviously obliterating our RenderTextures. This has not happened prior to 5.3.4. So far we’ve worked around it by disabling and screen changes in-game but this is not ideal and does not stop the problem occuring when alt+tabbing.
Could anyone shed some further light or solutions to this problem?
It’s quite frustrating for us and our users.
–
Cheers,
Sam