Hello,
Recently my Unity Editor is always crashing, it stays in “Reloading Domain” state for ever and the only way to solve this is to kill Unity with Task manager. Today I tried to leave it during my lunch break to check if it takes just a long time, but after 1h30 it was still reloading.
How to avoid that? I cannot work in this condition, because it happens after each compilation (except the first one), and even if I rerun my scene after some time without compilation. Since I have no error message, I do not know where to look and what to do.
Thanks in advance