Reloading scene removes adaptive probe data from the loaded scene

Images before unloading the scene :


and loading it again :

All generated GI data are still there in the project scene structure.
They are just cleared from the scene file.
But probes are still there.

And if I will build the game, build is without GI data because of reloading the scene during the build process.

heh… looks like scene file is broken somehow.
I moved scene contents into new scene and it looks like it is “working”.
I’m not marking this as a solution as this should not happen.