Remap motion capture to FPS arm only?

Hey,

I’d like to capture some motion capture data and use it on the arms of FPS arms, is this possible to remap animation to just the arms? If so how?

Thanks

Yes!
Technically, this is just a normal animation, but you will mask out everything but the arms in Unity. If you are taking about FPS, then you might not even have to use masks, if your body is invisible.

Sorry I should of been a little more specific. I have handy hands from the asset store which is just models of the arm and hand which is rigged so I don’t actually have a full biped character.