Hello,
I am pretty new with Unity. I have a general question regarding game scenes. Suppose a game consists of several scenes. Let us say that a player was exploring one of the scenes and made some changes to the scene (e.g. objects are moved). Let us say that the player stopped playing and exit the game at one point. In order for the player to return to the same scene with exactly the same states as when he exited, I guess we need to record the states information somewhere. If it is deplored through the web, I guess the information has to be stored in a database.
I would appreciate any information and help in this regard.
Thank you,
Wei Jin