Worked perfectly before. But today and yesterday there are periods where all values return null when using ConfigManager.appConfig.GetInt(“anystring”) in ConfigOrigin.Remote
I’m also noticing it takes a long time to pull values in the remote config in the editor, where before it was almost instant.
I’ve checked on multiple internet connections, same problem.
Are there currently any issues on Unity’s side?
I also just experienced this issue. If you want a specific time, it occurred for my players between 1 - 1:10 AM EST. It retrieved the values but they were empty. The first value I check is a version string, and the length was 0 even though in the Remote Config portal, but current and default values have a length. If you need more information let me know.