Remote play & Controller issues

Hi! I have a remote play controller issue for a game I released in 2018. Remote play (Steam) worked until last month (November) when users began reporting this issue: Players who are joining the hosts game remotely cannot use their controllers. I have tested myself and came to the same conclusion. Other games I tested still work correctly.

I think something changed with Steam or Windows because I haven’t updated my game in months. Has anyone encountered this issue? Thanks!

Hi, I think I have the same issue. are you using Input.GetJoystickNames() ? Did you manage to resolve this at all?

I just posted another thread with some more info: https://discussions.unity.com/t/834944