Hi everybody, Im new to Unity.
I am experimenting with basic stuff but get stack. I want to try to send user(my own phone) some notification(maybe json or whatever) after which some code start to work. For example: there is an empty scene with plane and after server send something, some script starts to spawn 10 cubes or switch to another scene. I just want some advice where should look for or if you can please tell me what should I use
Well servers don’t typically send data on their own to client devices. The client connects to the server first. Depending on the kind of server would depend on how you’d send the data. For example the server could be a webserver, and in that case the client would request a webpage and the server would provide it. You could use one of the many real time networking API’s for Unity and the server would have more say when it should send the data to the client. You could also use one of the database as a service providers, or even Unity’s Remote Settings feature. Just depends on what exactly you want to do.
I’d suggest investigating each of them and see how they line up with what you’re wanting.
thanks