Remote server based beast lightmapping rendering

Hi all,
I doing some testing for a project and I need some help since I can not find a way to do what I want.
I want to create a Unity web player based application in which the user will move objects around.
When the objects are moved around, I wish to recompute the lightmapping using beast BUT i want to do it on as server and then download the resulting lightmapping files to the web client.

Is there a way to create and run a lightmapping server ?

If you have any hint, you are more than welcome :slight_smile:

N

no answer to this question ?..