Removing Baked Lightmaps and Shadows from a Scene

This may be a silly question but i inherited a scene that had lightmaps and shadows baked into it. I now have unity pro and want to use realtime dynamic lighting for the scene (and shadows). How do i remove the baked stuff from a scene?

thanks in advance

Homey

From UI: Lightmapping window > Clear.
From script: Unity - Scripting API: Lightmapping.Clear.

1 Like

Many thanks! Ill give it a try.

lmao did it work