So I made an enemy with the AI to target the GameObject “Player” but the Network Manager spawns in a GameObject named Player(Clone), how do I remove (Clone)?
my bad, I just guessed a method like Remove existed that way
Replace("(Clone)","");
So I made an enemy with the AI to target the GameObject “Player” but the Network Manager spawns in a GameObject named Player(Clone), how do I remove (Clone)?
my bad, I just guessed a method like Remove existed that way
Replace("(Clone)","");