Removing Library folder is breaking the project

I’m doing pretty trivial thing:

  • creating a new project from scratch
  • with just one cube in it
  • changing version control mode to “visible meta files” like documentation suggests
  • changing asset serialization mode to “force text” (some people writing that this is required as well)
  • saving the project and closing unity
  • removing Library folder (documentation suggests that it can be removed without breaking project)
  • running unity with my project again

Expecting: to see my cube on a scene

Actual: cube disappears

Am I doing something wrong?

In our projects, we don’t delete the library folder, but rather exclude it from version control. In SourceTree (and probably in other software) there is an ignore-file, where you can specify which folders, files or endings to exlude.