I've been working with scripts in unity, and I have a fair amount of them. Is there a simple way to rename both the file and the class (I use C#) simply? In most other IDEs they pop up a window that will let you input the name then it will generate all the code.
In unity I have to create a "NewBehaviorScript" file, change the name of the file, then change the name of the class in the file. It would be easier for me to just have to pick an initial name and be done.
Just wondering if there's a way to do that.