Recently I stumbled across this annoying issue in the editor (Unity 3.5.7):
I renamed some tags in the editor and every object in the scene automatically updated itself with the new one. I verified each object, everything fine. But then one of the tag renamings threw a message in the console “tag is already registered”
- And at this point suddenly all updated objects reset their tags to the old tags! Even tags not specific to the message were reset to the old ones! And even though these old tags didn’t exist anymore in the taglist. Everything was reset. Not enough with that, but on restart the Editor tries to add the old tags again in a new tagslot… producing further issues.
This has happened now 3 times and it’s really a PITA to fix the tags on all objects again…
Anyone else got this problem and/or a solution?