Render application at a different resolution than screen


We are building an application for an outdoor screen (portrait), which has a resolution of 1080x1920. However, we need the game to run in 1920x1080, since we are using a kinect sensor that requires the camera to be 16:9. What we want to do is render the game at 1920x1080, and then center the camera view on the screen which is 1080x1920. We want it to run in full screen. Is this possible?


Look into using RenderTexture. You can create a render texture of the required size (1920x1080) and attach it to the camera and your game will render to that texture. Then you draw that texture to the screen.