Render artifacts

Can’t figure this out.
The planks on this boat render really badly in stripes of increasingly poor resolution. Everything else is fine, it’s just this boat.

I’ve fiddled with the camera settings but it makes no difference.

It’s a specular shader with a bump map on the planks.

I’m on Indie.

What is wrong?

Thanks!

looks like mipmaps causing that.

And bilinear filtering

Use trilinear filtering, especially for bumpmaps. Also anisotropic filtering would be helpful in this case.

–Eric

Right!

Thanks everyone, will get onto all of that!

I’ve not seen it before, it’s only this texture so I’m grateful for the help.