Can anyone help me or lead me in the right direction when it comes to displaying clickable 2D images such as cards?
Are u talking about GUI or 3d space?
I don’t care as long as It’s clickable and accessable by a script. I’d like to learn all the ways possible, but will take whatever I can.
I’ve tried GUI Texture, but it displays it on both cameras
You know what? I think I might have found the answer. I didn’t know you could place an image instead of text in a GUI button. I guess my next question is if you can tell wether or not the user is holding that button down or if he right clicks the button?
I also need to know how to load a texture pragmatically and set it’s type to GUI.
you want to use:Unity - Scripting API: GUI.RepeatButton
pragmatically? i think you mean programatically.
You need to use asset bundles and the www class.
sorry. yes, I mean programatically. I think that will work. Do you have any advice on setting the texture type?
Depends on what you are doing mostly. If you are having the user download textures off the internet while the game is on then you should focus on reducing the download size, otherwise quality. Video memory should not be a problem but dont go crazy with resolutions and its mostly trial and error i guess.