Render game 2x and down sample?

For simple anti-aliasing, I’d like to try and render the game 2 times the size and down sample it.

Can anyone point me in the direction of doing this.

Lets say the render output size is 1024:768. How can I pre-render 2048:1536 and display it as the actual size?

Thanks,
Doc

why wouldnt you just use anti aliasing

Even 1x size with 8x sampling does not fix high contrast aliasing. 2x render with 2x sampling re-sized to 1x does.