Hi,
I am trying to make a shader which renders in front of all 2D sprites (no matter what layer the sprites are in). I haven’t found a way to do this yet - does anyone have any ideas?
Best,
Simon Millard
Hi,
I am trying to make a shader which renders in front of all 2D sprites (no matter what layer the sprites are in). I haven’t found a way to do this yet - does anyone have any ideas?
Best,
Simon Millard
You can set up the default layer to be ahead of the layers your sprites are on.
or try this:
var RenderAmount : int = 3000;
function Start () {
renderer.material.renderQueue = RenderAmount;
}