During my self-study of Unity computer program (in-build tutorial), I downloaded a free so-called ‘asset’ from the Asset Store… The graphic resource itself is a barrel 3D model made in 2015 year. And instead of add some atmosphere to my scene (the idea to make kind of small gallery of humans economics issues like zillions of tortured and slaughter animals for burgers, dirty wastes, rusty barrels etc, and of course no any serious efforts to fix it by decades), I have got this pathetic picture.
Kind of genta-purple color. So how to fix it?
P. S. This in-build tutorial is hard to me. The before it task required to me to remember what is events in C# from some basic course and even use of ScriptableObject
class… I think the current task will be the same not easy…
Based on your picture, I think this is quite an old asset. It is using legacy shaders (hence the Magenta) and I suggest you find a new asset.
OMG… Thank you Mr. Kaitabuchi anyway.
You’re welcome! Tip: The unity version is on the asset:
The current versions are 2020+ and Unity 6. This is really old (5+ years old). Unity 2020, 2021, 2022, 2023, and Unity 6 assets should be compatible.
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The problem 5.4.1 or higher is kind of missleading thing, becayse version 6+ is also higher than 5+ which is obviously. But now I understand how generations works in this case. I thought I can finish “Unity Essentials” tutorial much faster, because in the past I have basic course of C# Microsoft programming language, but every step somekind of hard. Not because the tasks are hard, but because I need some understanding what to do and simple explanations ‘put anything into Update()
method’ are not work.
I have found solution: Windows — Rendering — Render Pipeline Converter