Hello all!
I have a 3D environment that is reasonably render intensive.
How can I render to only a fraction of the screen (say, the top 75%)?
Will this help improve performance?
I appreciate any help and/or advice.
sincerely.
Hello all!
I have a 3D environment that is reasonably render intensive.
How can I render to only a fraction of the screen (say, the top 75%)?
Will this help improve performance?
I appreciate any help and/or advice.
sincerely.
It depends on what your performance bottleneck is. If it’s fragment processing, then it would improve it.
Take a look if https://docs.unity3d.com/ScriptReference/Camera-rect.html does the thing you want.
Hi aleksandrk! Sorry to be slow responding and thank you for your reply! That was helpful!