Render Streams, Broadcasting and interacting with Screen Space Overlay UI

Hi Everyone,

I have a question regarding streaming the screen space overlay UI using the render streams package. The UI is broadcasting fine if we use it as “Screen Space - Camera” UI, but when we change canvas to “Screen Space-Overlay” it does not stream.

Is there any possibility or workaround to broadcast the overlay UI and interact on the receiving side?

Hi! I had the same problem and solved it with this method to capture the application instead of a camera: Unity Render Streaming Introduction & FAQ page-16#post-7481750
Otherwise the Screen Space Overlay UI will not show up

I think we need to use ScreenCapture API instead of CameraStreamer.

We will add the component to use the ScreenCapture API for solve the issue.