Hi guys! I have problem, when i integrate in my android game render textures (using them as mini cameras) fps drop from ~75 to 32 and i almost can’t move my character. Any way to integrate render textures without affect on game fps? + Canvas seems to slow down my app too, but Unity 5.5.0f3 is kinda strange for android apps. Thanks.
Could you give a bit more information?
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How are you creating the render textures?
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What are you doing with the render textures?
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What are you doing with the canvas?
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How is Unity 5.5.0f3 strange for Android?
- Right click/Create/Render texture
- Im doing live video cameras
- Main menu
- Is optimised for pc, but mobile is abandoned in this version compared to pc.
Any tips about the problem?