# render texture on mesh

**URL:** https://discussions.unity.com/t/render-texture-on-mesh/401272
**Category:** Shaders & Materials
**Created:** [November 9, 2009, 7:12pm UTC](https://discussions.unity.com/t/render-texture-on-mesh/401272 "2009-11-09T19:12:09Z")
**Posts on this page:** 2
**Page:** 1

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### Author: ![anon\_84338595](https://avatars.discourse-cdn.com/v4/letter/a/43a26b/32.png) [@anon\_84338595](https://discussions.unity.com/u/anon_84338595)
#### Post date: [November 9, 2009, 7:12pm UTC](https://discussions.unity.com/t/render-texture-on-mesh/401272/1 "2009-11-09T19:12:09Z")

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I can get the render to texture to draw onto a cube, but not onto a mesh. It appears the texture is to big for the mesh. any tips or suggestions

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### Author: ![Dreamora](https://dub1.discourse-cdn.com/unity/user_avatar/discussions.unity.com/dreamora/32/91058_2.png) [@Dreamora](https://discussions.unity.com/u/Dreamora)
#### Post date: [November 9, 2009, 7:30pm UTC](https://discussions.unity.com/t/render-texture-on-mesh/401272/2 "2009-11-09T19:30:51Z")

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I would guess your mesh is completely lacking UV data.
