Render Texture problem 2022 Unity Version

Hi everyone, I have a problem where if I use a render Texture in the 2022 version of Unity my fps drop below 10, also if the scene is empty. Does someone know why?

Thanks in advice for your help

You need to at least show us how you use the RenderTexture, preferably code. If you do something wild like SetPixel for every pixel then yes, that’s going to be slow.

This camera records an animated gameobject. Then I put a raw Image in the UI that features the render texture I see with that camera. Always worked, since the 2022 cam eI have huge fps drop