Render Texture Problem

Hi,

I have Unity 4x Pro , I try to render texture to my car [vehicle side mirror prefab ( exported from max. ). I created a camera and render texture object after I set to camera render texture. It works well for cube created by unity but it not works when i attach to render texture material to my exported object.

How can i solve this problem ? How can i use render texture for my fbx object?

I attached a screenshot

I attached my Max models
1379249–70111–$MirrorModels.zip (90.6 KB)

is there any idea ?

Have you UV mapped the mirrors?

I attached my mirrors this post. But i do not know about UV Maps. are we set up these settigs from 3D Max ?

any idea ?

https://www.google.com/search?q=uv+mapping

This process projects a texture map onto a 3D object. My 3d Object has no texture.

solved. problem comes from UV map

Imagine that. :slight_smile: