Hello, an amateur here.
2 questions:
First off, I’m trying to convert a render texture to a PNG. The render texture was capturing, until it just blanked out… The URP, Post Processing, camera, whatever, all weren’t changed, but now the render texture is just blank. Just before it stopped working, I was messing around with adding camera overlays to the camera stack, but I’ve since removed them.
I have restarted the Unity Project, remade the URP, camera and render texture many times, but the render texture still can’t capture…
Second question, how do I capture post processing effects in the render texture, but keep the background transparent?
Camera settings:
Blank Render Texture:
Render Texture after changing any of its settings (still blank after saving):