I have Unity Pro, but I don’t want any render texture usage. I am not exactly sure what assets in my project is responsible for using render textures.
Is there a way to turn it off globally?
I have Unity Pro, but I don’t want any render texture usage. I am not exactly sure what assets in my project is responsible for using render textures.
Is there a way to turn it off globally?
You can search inside of Mono-develop in all files in the project and search for RenderTexture.
That way you can find the script that may create / use RenderTexture.
Thanks for the reply.
Yes. But, a blank project with nothing in it but a cube still shows some render textures stats.
In the manual for rendering stats Unity - Manual: The Rendering Statistics window it says that particular statistic is a Unity Pro feature.
Interestingly enough, on that manual page it also shows a picture of render texture statistics with the gray non-Unity Pro. Are render textures not for pro only or maybe my understanding of render textures is not sufficient. Is the render texture listed on the statistics different from the pro only feature?
Would anyone know how to turn them off completely? I am literally counting every kilobyte of memory usage.
My guess is its an 24kb renderTexture is only internal use inside the editor.
Unity has special code for handling this so you do not have to bother about it.
If you find that more renderTexture are active , you may should use the profiler with the detaild Memory sample to find out what thous renderTexture are.