How do I turn on/off the render of a object
like the object collide with water then turn the render on …
How do I turn on/off the render of a object
like the object collide with water then turn the render on …
The easiest way is to use the renderer.enabled
renderer.enabled = true;
If you turn on all the renderers of any object that hits this object perhaps something like this would work for you…
void OnCollisionEnter (Collision collisionInfo)
{
foreach(Renderer r in collisionInfo.gameObject.GetComponentsInChildren(typeof(Renderer)))
{
r.enabled = true;
}
}
Thanks, that’s what I was looking for