Hi! I’m using Unity’s built in Grid class to work with a Hex Grid in my small prototype and I was wondering if it was possible to render that grid somehow. I’m using the Grid with a Tilemap and I want the grid to show in the game view but right now it only shows in scene view when I have my Grid object selected.
If you just want the gizmo, turn it on from the control at the top of the Game window. This will not be in build, only in editor game window, quite similar to the scene window.
If you want a grid actually in your build, start with any one of the mazillions of tutorials on making grids. It will be extremely tightly tied to how your game works and what you are using and how you are using it.