Render to sub-screen? Picture in picture?

Is it possible to render something from a camera to a section of the screen, on top of the normal game rendering? Like a picture-in-picture effect, or otherwise creating a sub-window?

In the past I’ve seen options to render to a texture, but presents some problems. Most notably the rendered image had to be square; I would like to render a sub-screen with more direct control over the aspect ratio and resolution. Besides, rendering to a texture implies a physical object, when really I want to render to an arbitrary portion of the screen.

Hi @Marscaleb ! Do you mean something like this?

If so, just add a new camera and adjust its Viewport Rect parameters.

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Oh! Well that’s a lot easier than I thought!
Thank you.