Render to Textures combined with file textures

I was just wondering if it is possible to combine a RenderToTexture texture with an actual texture file. What I am thinking of is combining a shadow created by a RenderToTexture with a shadow map file to create a new shadow map file (this would be done once at the begining of the game)?

thanks,
Richard.

Sure. You want to take a look at the image effects framework. There are also a couple of utility functions for common image operations.

Xcellent ! :smile:

R.