Renderdoc support

Given there’s now a version of Renderdoc for Linux and it successfully captures from Unity, any chance the integration can be turned on?

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I have plans to look into this. We need to make a few adjustments on our side first, so stay tuned.

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Any updates?

Heyo!
Found this thread, so instead of starting another… Is this still in the roadmap cos its been 5 years now :frowning:

any updates on this? .

Has anyone got any experience in setting it up to work with Unity?

By default it only captures the editor process, which only includes the blit of the buffer to the editor window, not the actual rendering.

For future reference:
Renderdoc integration seems to work (with the manual screenshot button in Game View being enabled) if Unity is launched through Renderdoc with arguments: -force-vulkan -projectPath "<projectpath>"

Can you attach a screenshot from renderdoc configuration or a configuration file that will launch unity properly?