Hey all,
I have been trying to get photon setup and working but having some issues. I got the demo up and running without problems but now what I’m trying to do is take the line that does -
GameObject actorCube = GameObject.CreatePrimitive(PrimitiveType.Cylinder);
and change it to something like
GameObject actorCube = new GameObject(“MainPlayer”);
MainPlayer is just a sphere with some scripts attached to it, it has a Sphere Mesh Filter, Sphere Collider, Mesh Renderer, and Character Controller.
The problem is I am getting this error every time I run it -
MissingComponentException: There is no ‘Renderer’ attached to the “MainPlayer” game object, but a script is trying to access it.
You probably need to add a Renderer to the game object “MainPlayer”. Or your script needs to check if the component is attached before using it.
Referencing this piece of code -
private bool ShowActor(bool show)
{
if (transform.renderer.enabled != show)
{
transform.renderer.enabled = show;
this.actorText.transform.renderer.enabled = show;
return true;
}
return false;
}
Anyone else run into this? My assumption is because I am a newbie im doing something very simple wrong. The only component I can find with “Renderer” in it is the mesh component and its already added.
Thanks for any help in advance.[/code]