Hello
I am trying to make the Player disappear once it gets hit by the Enemy
using:
renderer.enabled = true;
and
renderer.enabled = false;
However, when I try to run it, an error occurs: “Type ‘UnityEngine.Component’ does not contain a definition for ‘enabled’ and no extension method ‘enabled’ of type ‘UnityEngine.Component’ can be found. Are you missing an assembly reference?”
Please tell me what I am doing wrong
Thank you very much…