Renderer Features is not working after Rendering Post Processing

unity version : 2020.3.6f1c1
7199383--864388--upload_2021-6-2_16-50-22.png
7199383--864391--upload_2021-6-2_16-50-43.png
it’s not working after post processing

I opened frame debug


it’s working

Simply put: you can only modify the _CameraColorTexture target during the BeforeRenderingPostProcessing render pass event.

I don’t know what can i do after post processing

Why is that? And also, how can you affect it after (or what do you need to affect in order to affect everything drawn to screen)?